Your profession in Forever
First Aid supports every class with bandages, healing potions and curatives. Forever uses cloth, herbs and new ingredients across different recipe lines. Bandages, potions and poultices have separate use rules.
Build skill step by step
Linen and first healing potions
Begin with learned linen recipes. Minor Healing Potion shows Forever’s new supply path using Peacebloom, Mild Spices and a vial. Check its learning requirement separately.
Add wool and curatives
Use learned wool recipes according to their color. Plan Simple Poultice specifically for diseases outside combat and obtain its unusual ingredients first.
Silk and stronger supplies
Compare Heavy Silk Bandages with learned stronger healing potions. Cloth and herbs have different supply paths; choose a project you can actually craft and use.
Runecloth and later manuals
Check the advanced rank and required manuals. Runecloth Bandages and Major Healing Potions are concrete supply targets. A database potion color does not establish a new profession cap.
- Check trainer and rank: learn the profession and the next available rank. Your Professions window, K, shows what your character actually knows.
- Set a small skill target: choose a learned orange or yellow recipe you need yourself or can use as an intermediate. Green is less reliable; gray recipes grant no skill points.
- Craft in small batches: after each batch, check recipe color, supplies and your next useful alternative.
- Buy new recipes with a purpose: check acquisition, learning requirements and materials first. Spending Merchant’s Favor on a recipe does not supply its ingredients.
Stages are editorial work plans. They do not establish a guaranteed 1–300 shopping list: recipe colors, learned recipes and random skill gains determine your actual quantities.
Materials and sources
Coordinate cloth supplies with Tailoring. Healing potions need ingredients such as herbs, spices and vials. Spider Ichor is loot; Bottle of Dalaran Noir is listed at beverage vendors in several cities. Poultices are not automatically usable during combat.
Recipes and material planner
These projects show exact ingredients per crafting batch. Change the batch count to scale the materials. One craft does not automatically grant one skill point.
Recipe focus
Linen Bandage
Prepare bandages for your next session.
- Get the recipe
- No teaching item linked. Check your profession trainer for the recipe; a specific trainer is not established here.
- Workstation
- Check the tools line in the Professions window, K.
- Skill
- Learning requirement not independently recorded; check in game.Yellow at 30 · Gray at 60 (database)
- Output
- Product count follows the recipe; this planner counts crafting batches.
- 1Linen Cloth ↗Loot suitable enemies or trade for cloth. Tailoring and bandages share this supply.
Materials for 1 batch.
Recipe focus
Minor Healing Potion
Craft a healing-potion supply with First Aid.
- Get the recipe
- No teaching item linked. Check your profession trainer for the recipe; a specific trainer is not established here.
- Workstation
- Check the tools line in the Professions window, K.
- Skill
- Learning requirement not independently recorded; check in game.Yellow at 55 · Gray at 95 (database)
- Output
- Product count follows the recipe; this planner counts crafting batches.
- 1Empty Vial ↗Check suitable profession suppliers or trade-goods vendors and inspect their current stock in game.
- 1Mild Spices ↗Check suitable profession suppliers or trade-goods vendors and inspect their current stock in game.
- 1Peacebloom ↗Gather with Herbalism or trade with herbalists; use the exact plant required by the recipe.
Materials for 1 batch.
Recipe focus
Wool Bandage
Prepare bandages for your next session.
- Get the recipe
- No teaching item linked. Check your profession trainer for the recipe; a specific trainer is not established here.
- Workstation
- Check the tools line in the Professions window, K.
- Skill
- Learning requirement not independently recorded; check in game.Yellow at 80 · Gray at 150 (database)
- Output
- Product count follows the recipe; this planner counts crafting batches.
- 1Wool Cloth ↗Loot suitable enemies or trade for cloth. Tailoring and bandages share this supply.
Materials for 1 batch.
Forever / New recipe
Simple Poultice
Curative for diseases up to level 25; use outside combat.
- Get the recipe
- No teaching item linked. Check your profession trainer for the recipe; a specific trainer is not established here.
- Workstation
- Check the tools line in the Professions window, K.
- Skill
- Learning requirement not independently recorded; check in game.Yellow at 90 · Gray at 160 (database)
- Output
- Product count follows the recipe; this planner counts crafting batches.
- 1Spider Ichor ↗Loot suitable creatures or obtain through player trade. Check current sightings before planning a farming route.
- 1Mild Spices ↗Check suitable profession suppliers or trade-goods vendors and inspect their current stock in game.
- 1Bottle of Dalaran Noir ↗The Forever database lists vendors in Ironforge, Stormwind, Orgrimmar and the Barrens, among other locations. Check beverage vendors’ stock.
Materials for 1 batch.
Recipe focus
Greater Healing Potion
Craft a healing-potion supply with First Aid.
- Get the recipe
- Use the named teaching item; its precise acquisition source is not confirmed in the checked records. Teaching item
- Workstation
- Check the tools line in the Professions window, K.
- Skill
- Learning requirement not independently recorded; check in game.Yellow at 175 · Gray at 215 (database)
- Output
- Product count follows the recipe; this planner counts crafting batches.
- 1Leaded Vial ↗Check suitable profession suppliers or trade-goods vendors and inspect their current stock in game.
- 3Hot Spices ↗Check suitable profession suppliers or trade-goods vendors and inspect their current stock in game.
- 1Liferoot ↗Gather with Herbalism or trade with herbalists; use the exact plant required by the recipe.
Materials for 1 batch.
Recipe focus
Heavy Silk Bandage
Prepare bandages for your next session.
- Get the recipe
- Use the named teaching item; its precise acquisition source is not confirmed in the checked records. Teaching item
- Workstation
- Check the tools line in the Professions window, K.
- Skill
- Learning requirement not independently recorded; check in game.Yellow at 180 · Gray at 240 (database)
- Output
- Product count follows the recipe; this planner counts crafting batches.
- 2Silk Cloth ↗Loot suitable enemies or trade for cloth. Tailoring and bandages share this supply.
Materials for 1 batch.
Recipe focus
Runecloth Bandage
Prepare bandages for your next session.
- Get the recipe
- No teaching item linked. Check your profession trainer for the recipe; a specific trainer is not established here.
- Workstation
- Check the tools line in the Professions window, K.
- Skill
- Learning requirement not independently recorded; check in game.Yellow at 260 · Gray at 320 (database)
- Output
- Product count follows the recipe; this planner counts crafting batches.
- 1Runecloth ↗Loot suitable enemies or trade for cloth. Tailoring and bandages share this supply.
Materials for 1 batch.
Recipe focus
Major Healing Potion
Craft a healing-potion supply with First Aid.
- Get the recipe
- Use the named teaching item; its precise acquisition source is not confirmed in the checked records. Teaching item
- Workstation
- Check the tools line in the Professions window, K.
- Skill
- Learning requirement not independently recorded; check in game.Yellow at 290 · Gray at 330 (database)
- Output
- Product count follows the recipe; this planner counts crafting batches.
- 1Crystal Vial ↗Check suitable profession suppliers or trade-goods vendors and inspect their current stock in game.
- 3Soothing Spices ↗Check suitable profession suppliers or trade-goods vendors and inspect their current stock in game.
- 1Golden Sansam ↗Gather with Herbalism or trade with herbalists; use the exact plant required by the recipe.
Materials for 1 batch.
Your next project
Plan a small batch for actual consumption or a tool upgrade. Enter the crafting batches in the recipe, obtain the displayed materials and check your skill after crafting. Replace gray recipes with another learned option.
Using the evidence
Checked 7 November 2026. Recipe data mainly uses build 1.60.1.70862; individual sightings may come from older Forever builds. Yellow/gray numbers are database difficulty thresholds, not learning requirements. Recipe acquisition and ingredient sourcing are listed separately. Some German names are fan translations; English names remain available for searching.
Sources & context
Profession recipes and ingredients checked against linked Forever game data. Vendor inventories, prices and some learning sources additionally use linked observational reports. Skill plans are editorial guidance; unresolved acquisition is identified beside the recipe. Some German names are fan translations. No independent live purchases or gameplay tests.