Rhahk'Zor
Clear the fighting area before the pull. Tank and healer should plan around a short stun; damage dealers should allow threat to settle. Use the end of the stun to stabilise rather than dragging another pack into the fight.
- Tank
- Establish threat on companions before heavy damage.
- Healer
- Stabilise the tank before a possible stun.
- Damage
- Do not add another mine pack during the fight.
Spell records / reference
Records alone do not prove current boss usage or timers.
- Rhahk'Zor Slam · 6304 — 3-second stun; client spell exists, named boss association.



